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Thread Statistics | Show CCP posts - 7 post(s) |

GTC seller72
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Posted - 2009.03.24 22:01:00 -
[1]
Why give the rook the drone bay when its going to be a ranged ship and the falcon no drone bat when its supposed to be close range....
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GTC seller72
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Posted - 2009.03.25 21:41:00 -
[2]
Edited by: GTC seller72 on 25/03/2009 21:46:14
Originally by: FraXy .
Last time i did a test i had a ship with 184 sensor strength vs 13.56 jamming strength (13.57% chance of success). I managed to get 60% hit rate over 20 tests before i scrapped the idea of sensor strength overload to counter ECM.
With 184 sensor str a ecm ship 18.4 jam str would be a 10% chance to jam (and they cannot get 18.4 jam str), so your figures are wrong for a start as it = 7.36% chance to jam with 13.56 jam str vs 184 sig str.
Oh and id like to see the fraps of those jams and 20 cycles as i do not believe you in the least that you got a 60% hit rate as that is 12 jams out of 20 when the odds are you would get less than 2 out of 20..
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GTC seller72
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Posted - 2009.03.26 10:55:00 -
[3]
Originally by: Jalif
Originally by: Haramir Haleths Now Caldari is completly gimped in PvP. The last Caldari PvP ship is now gimped to hell. This really sucks .... im ****ed, you can have my stuff
Please give it to me. And please quit with the game. It is clear you don't know how to pvp with caldari.
Whats the diffrence between 230km and 80km? There is notting that can shoot that far before it gets jammed. + that bloody thing can shoot now! - Beside that, my corpmember who flies a falcon ones in a while fits a 1600mm plate. THis is going to be a buff to a falcon if you just know to fly one.
He fits a plate AND has range, that gives you a clue how flimsy these ships are and how often they fail a jam cycle.
Losing the range = dead falcon if it misses a jam or their are more than just a couple of ships. That is why the other recons are not flown in gang fighting and why the falcon will not be flown if its range is removed.
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GTC seller72
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Posted - 2009.03.26 14:10:00 -
[4]
Originally by: maralt Edited by: maralt on 26/03/2009 12:03:31
Originally by: Elurilmar I've been reading a ton of posts about how much Tracking disruption sucks and target painting sucks. They don't suck. Learn how to freakin use them before you complain about them. I've been in too many fights with a TD or target painter fitted where it totally changed the tide of battle, whether it kept a primary in my fleet from dying or it meant that extra bit of dps to bring a ship down. tracking disrupters are one of the most useful modules you can fit on a ship fleet or solo (if you have a slot for it) so before you complain about them, shut up and learn how to use them first.
The same can be said about damps bud and i totally agree with you, but in a gang fight those modules are much more used on multiple non-bonused ships and dispersed around the oposing gang to what i agree with you is great effect. I think you will agree though that the recons that get bonuses to those effects are not used in that sort of gang fighting due to their lack of tank and gank relative to the effectivness of the module.
And while the other recons are reasonably effective when used in 2-3 man gangs for ganking perposes the ecm effect being chance based is not only useless on non-bonused ships in gang v gang fighting but also a poor choice to use at close range in 2-3 man gank squads on its bonused recon due to its unrelyable effect.
So in nerfing ECM we are left with the recon being as useless in gang combat as the others, and also useless in solo or 2-3 man teams because its still chance based. While the ecm module itself also being useless on unbonused ships unlike the other systems because it again does not have a gaurenteed/relyable effect that tactics can be developed around...
So in other words a dead ship and module.
This.
Boost ECCM and give it a secondary useful effect and also boost the range on some of the other recons effects as well as giving SDA's the ability to effect some of the other ewar systems.
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GTC seller72
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Posted - 2009.03.26 17:36:00 -
[5]
Edited by: GTC seller72 on 26/03/2009 17:36:42
Originally by: Lord Eremet Loving these changes to the Rook & Falcon, go ahead CCP and introduce them, don't let these falcon flying emo-raging people stop you. It is overpowered and they know it(They just forgot what ADAPTING really means).
If you knew what adapting means you would be killing falcons not crying about them.
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GTC seller72
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Posted - 2009.03.26 18:06:00 -
[6]
Edited by: GTC seller72 on 26/03/2009 18:11:34
Originally by: Ellatan Deruimte
Every single gang has falcons and they are the only effective ecm ship in the game. Arazu\Lachesis is barely used in 0.0 combat, Huginns with the web nerf got much less effective. Curse\Pilgrim are used primarily for their neuts, not TD, which pales in comparison to jammers. You need several TDs directed at one ship to just decrease it's effectiveness, while falcon can completely turn off several ships from much longer range.
Let me remind you that all other force recons are short range ships, and their ecm optimals are not even close to what Falcon's would be after the patch, so I don't understand your complaints.
Prenerf.
A list of the least used ships in gang v gang combat and all because of the range they operate in.
Arazu\Lachesis\Curse\Pilgrim\rapier\huggin.
Postnerf.
A list of the least used ships in gang v gang combat and all because of the range they operate in.
Arazu\Lachesis\Curse\Pilgrim\rapier\huggin\FALCON..
How can this be considered a "FIX".
Boost the other recons range for damps, TD'd, TC's and give SDA's the ability to effect them all instead of just ECM, but do not throw another recon on the scrap pile along with those already on it.
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GTC seller72
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Posted - 2009.03.26 18:44:00 -
[7]
Originally by: Ellatan Deruimte
The problem with other forms of ECM is not just their range, but effectiveness.
Rubbish, most of the modules like damps, TD's and TP's are regularly used on NON-bonused ships in gang v gang fighting becasue their gaurenteed effect works great on a ship with great tank and gank. How often do you see ECM on a non bonused gang ship?...
While the bonused ships for those systems are never used in gang v gang combat because the effect even bonused is not worth the lack of tank and gank the recons have.
Originally by: Ellatan Deruimte You can damp a close range ship all you want
Your right and it works great as long as your not a idiot and decide to approach it...
Originally by: Ellatan Deruimte you can TD a missile or drone boat all you want
So TD aint good against missiles big whoop, drones auto aggro if your ecm'd btw and fof are missiles as well.
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GTC seller72
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Posted - 2009.03.26 23:29:00 -
[8]
Edited by: GTC seller72 on 26/03/2009 23:31:48
Originally by: Ellatan Deruimte
We are not playing the same game then. I play a game called Eve online in 0.0 security systems. From my experience damps and tds are not used on non-bonused ship at all, because it's a wasted midslot for a tiny benefit. You seem to be stuck somewhere 2 years ago in the past, when everybody was using dampeners until they were nerfed. They are sometimes used on recons, however they are not effective against mutliple enemies and certain ship types on the contrary to jammers. I hope I bring my point across well.
Im not talking about 2 yrs ago im talking about now, they may be used less but damps and TD's are still very effective at reducing a gangs over all dps, TP's are regular fits on phoons ect.
Originally by: Ellatan Deruimte So what I hope for is that Falcons will have to spend more midslots on their tank, compensating for a shorter range. 2 LSE + Invul for instance or just 2 LSE like on any other shield tanked recon. there will be less jammers available and they will have to make tougher decisions in terms of tactics and piloting, which in turn will result in more pew pew for the rest of us.
For somebody who makes comments on playing eve in 0.0 systems you either think like a clueless noob or you are so wishful for this nerf you are trying to pitch a line that you hope the stupid or naive will buy...
It will mean nobody will fly a falcon in gang vs gang combat just like nobody flies the other recons in it. The differance will be that the other recons can be used solo or in 2-3 ship gank squads becasue their effects can be planned around, while the falcon with its gimped mids used for tank and its chance based effect will be worthless.
2 x lse, 1 x invul..oh do not forget the mwd...oh and maybe a slot or two for a chance based jammer....i guess its just a shame there are 4 races and jammers are racial?...
What game are you playing?...
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GTC seller72
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Posted - 2009.03.27 13:29:00 -
[9]
Originally by: Hun Jakuza
We try it. My friend used ECCM on Moros, and i just fitted 6 gallente jammer on my Falcon. I permajammed the Moros with overheat ECCM 8 minutes along. So you fail. That was not a cruiser not a ceptor, just a little capital with almost 100 sensor str, without overheated ECCM over 86 sensor str. So this ECCM is crap if a 15 jammer strenght Falcon can jamming against them, when he use racial jammers.
Fraps proving what you say pls OR YOU ARE LYING.
8 MINS of constantly being jammed even with a rack of racials against you is highly unlikly, what happened is you proly got a cycle now and again and exhagerated it in a 8 min perma jam just for the forums.
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